000 | 03001nam a22003257a 4500 | ||
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003 | OSt | ||
005 | 20241003131259.0 | ||
008 | 240815b |||||||| |||| 00| 0 eng d | ||
040 | _cFoundation University | ||
050 |
_aLG 221 D35 C66 _bA5 I54 2019 Av56 |
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100 |
_aAviso, Calvin John C. _97576 |
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245 |
_aJoe stranded [thesis] : _b undead lab virtual reality survival horror game / _cCalvin John C. Aviso, Nathan Jeanne L. Embelino, Anna Marie Q. Emperado, Arjodeliza L. Fausto, Rel C. Lagardea, Joriz S. Macalipay, Cate Nicole S. Mongcopa and Jessebel B. Nemenzo. |
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260 |
_aDumaguete City : _bFoundation University, _c2019. |
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300 |
_avi, 45 leaves : _bill (col.) _c275 cm. |
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502 | _6Thesis Undergraduate (BS Information Technology) -- Foundation University, 2019 | ||
504 | _aIncludes bibliographical references and appendices. | ||
520 | _aVirtual reality gaming is where a person can experience being in three-dimensional environment and interact with that environment during a game. In this Project, we propose the detailed development and implementation of a virtual regality game which we called "Joe Stranded: Undead Lab" with survival horror as its genre. The main Purpose of this particular project is to know the teams uses low-end games assets. With the use of virtual reality technology, Learners will experience a High level of immersion and an intense sense of presence in virtual environment. To develop the VR game project, The developer will use a blender, Adobe Illustration CC 2019, Mixamo, DreamPlan Home Design, Wondershare Filmora 8 and Unity 3D. The researcher are using Unity written in C# and the player will using Virtual Reality (VR) HTC Vive controller to play the game. Since many related studies with the integration of virtual reality in education have shown promising result, , this suggests that the proposed game project may led to positive result as well. Based on the final outcome and testing of the project, the researchers concludes that learners will become more engaged in learning and willingness to pursue on making their desired 3D Virtual games through the use of HTC Vive. This project gives an insight in to the different aspects of game development to the researchers. Keywords: Virtual Reality, Survival Horror | ||
521 | _aBachelor Of Science in Information Technology | ||
650 |
_2LC _aVideo games _98303 |
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658 |
_aCapstone 2 _bInformation Technology, Bachelor of Science _cIT 414 |
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690 |
_2FU _aa Virtual reality _98304 |
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_2FU _aVideo games |v Fiction. _98305 |
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690 |
_2FU _aVideo games |v Juvenile fiction. _98306 |
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690 |
_2FU _aSurvival _98307 |
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_2FU _aHorror Game _98308 |
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_2FU _aUndead lab _98309 |
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_2FU _aJoe Stranded _98310 |
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_aEmbelino, Nathan Jeanne L. _dco-author _eEmperado, Anna Marie Q. _qco-author _97577 |
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_2lcc _cCAPSTONE _kLG 221 D35 C66 A5 I54 .2019 AV958 _hLG 221 D35 C66 _iA5 I54 2019 Av56 |
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999 |
_c3495 _d3495 |