000 | 02578nam a22002657a 4500 | ||
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003 | OSt | ||
005 | 20241005141947.0 | ||
008 | 240820b |||||||| |||| 00| 0 eng d | ||
040 | _cFoundation University | ||
050 |
_aLG 221 D35 C66 _bA5 I54 2022 L8967 |
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100 |
_aLos Banos, Kurt. _97614 |
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245 |
_aFruitymathics [thesis] / _cKurt Los Banos, April Mikaellla Rose Ventolero, Kirk Jason Young and Rey Evanz Dizon. |
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260 |
_aDumaguete City : _bFoundation University, _c2022. |
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300 |
_aviii, 18 leaves : _bill. (col.) _c275 cm. |
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502 | _6Thesis Undergraduate (BS Information Technology) -- Foundation University, 2022 | ||
504 | _aIncludes bibliographical references and appendices. | ||
520 | _aMathematics is one of the hardest subjects for the pupils, But what is hard in having fun? In FPA the pupils use an IPAD as a learning material. They are technology oriented at their young age. the researchers from the college of computer studies designed and create a software application called FruityMathics. is a 2D game with multiple levels based on the lessons of grade 1 students. Incorporating Learning with games helps attract pupils, thus motivate the to practice the basics of fundamental mathematics. In all curricular areas, game-based learning and the used of e-books are becoming more widely accepted as techniques of enhancing student engagement and achievement. According to the research, online with game-based learning can be useful tools for student learning attitudes, how e-books and online games are integrated into the curriculum, and the consistency with which these programs are utilized are all taken into account. Through conducted survey questioners result found that 76.7% are interested in playing FrruityMathic. This result shows the grade 1 pupils' find the game helps the learners understand the basic math better and at the same time entertaining. Researchers recommend utilizing this game as a way of incorporating technology with learning. researchers recommend this game seeing how effective it is to improved the pupils' learning and understanding of mathematics while improving their critical thinking skills and boost their attention span. | ||
650 |
_2LC _aGame-Based _98171 |
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658 |
_aCapstone 2 _bInformation Technology, Bachelor of Science _cIT 414 |
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690 |
_2FU _aFruitymathics _98352 |
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690 |
_2FU _aProblem Solving _91744 |
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690 |
_2FU _aSolving _98353 |
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690 |
_2FU _aMath _98354 |
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942 |
_2ddc _cCAPSTONE _n0 _hLG 221 D35 C66 _iA5 I54 2022 L8967 |
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999 |
_c3528 _d3528 |