000 | 04252cam a2200469 i 4500 | ||
---|---|---|---|
001 | 23229757 | ||
003 | OSt | ||
005 | 20241206130512.0 | ||
006 | m |o d | | ||
007 | cr_||||||||||| | ||
008 | 230707s2024 nyu ob 001 0 eng | ||
010 | _a 2023022705 | ||
020 |
_a9781000985740 _q(epub) |
||
020 |
_a9781003444954 _q(ebook) |
||
020 |
_z9781642673920 _q(hardback) |
||
020 |
_z9781642673937 _q(paperback) |
||
040 |
_beng _cFoundation University _erda |
||
042 | _apcc | ||
050 | 0 | 0 |
_aLB 2331 _b.2024 A33 |
100 | 1 |
_aAdare-Tasiwoopa ápi, Sierra, _d1956- _eauthor. _99591 |
|
245 | 1 | 0 |
_aGamification in higher education : _ba how-to instructional guide / _cSierra Adare-Tasiwoopa ápi and Nathan K. Silva. |
264 | 1 |
_aNew York, NY : _bRoutledge, _c2024. |
|
300 |
_a 252 pages : _bill. ; _c23 cm. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
504 | _aIncludes bibliographical references and index. | ||
505 |
_aPart I: Why Gamify? 1. What is Gamification? 2. Gamification in Higher Education 3. The Pit(falls) and the Pendulum: Dos and Don’ts Part II: How to Gamify Course Elements 4. Gamifying Case Studies 5. Role-Playing & Representing 6. Court Trial and Error 7. Whodunit? Part III: How to Gamify Entire Courses 8. The Anatomy of a Gamified Biology Course 9. Internship at an Academic Magazine 10. Keepers of the Historical Documents 11. Unfolding Case Study of a Course on Nursing Care in the Community Part IV: Games 12. Tabletop Board Games and Card Games 13. Library Search Survivor 14. Escape Rooms 15. Recognizable Games 16. The End Game Appendix A: Star Trek® Episode and Movie Compendium Lists Appendix B: Free and Canvas Resources
Index _rBiography Sierra Adare-Tasiwoopa ápi is the instructional technologist for Nevada State University, USA. Nathan K. Silva is a biology lecturer at Nevada State University, USA. |
||
520 |
_a"Gamification in Higher Education is a user-friendly text for anyone curious about gamification and how it increases student engagement. This book presents actual examples from gamified college courses, furnishing strategies and detailed plans for integrating gamification, regardless of the subject area, discipline, or modality. Moreover, the step-by-step how-to aspects of gamification that do not require expensive, proprietary gaming software sets this book apart from others in the field. Gamification in Higher Education explores ways to incorporate real-world simulations and promote critical thinking skill, while focusing on storytelling through which to draw in students and help them get into the game, both literally and figuratively. Additionally, the book examines gamification research and how it can be used to support reluctant learners who normally struggle with complex course content. The authors share their experiences with what has worked and, more importantly, what has not worked in adding gamification to their courses. This key resource offers educators a practical guide that will take instructors step-by-step through the design, development, and implementation of game elements, games, and fully gamified courses without using costly specialized software. It's conversational tone endeavors to put educators, whether novice, mid-career, or veteran, at ease with the process of gamification"-- _cProvided by publisher. |
||
588 | _aDescription based on print version record and CIP data provided by publisher. | ||
650 | 0 |
_aCollege teaching _xMethodology. _99592 |
|
650 | 0 |
_aEducation, Higher _xSimulation methods. _99593 |
|
650 | 0 |
_aSimulation games in education. _91619 |
|
650 | 0 |
_aCritical thinking _xStudy and teaching (Higher) _99594 |
|
650 | 0 |
_aGamification. _99595 |
|
700 | 1 |
_aSilva, Nathan K., _d1981- _eauthor. _99596 |
|
776 | 0 | 8 |
_iPrint version: _aAdare-Tasiwoopa ápi, Sierra, 1956- _tGamification in higher education _dNew York, NY : Routledge, 2024 _z9781642673920 _w(DLC) 2023022704 |
856 |
_uhttps://tinyurl.com/mvm4umrc _yGamification in Higher Education |
||
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBK _hLB 2331 _i.2024 A33 _k(CoE) _n0 |
||
999 |
_c4037 _d4037 |