MARC details
000 -LEADER |
fixed length control field |
03001nam a22003257a 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20241003131259.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
240815b |||||||| |||| 00| 0 eng d |
040 ## - CATALOGING SOURCE |
Transcribing agency |
Foundation University |
050 ## - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
LG 221 D35 C66 |
Item number |
A5 I54 2019 Av56 |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Aviso, Calvin John C. |
9 (RLIN) |
7576 |
245 ## - TITLE STATEMENT |
Title |
Joe stranded [thesis] : |
Remainder of title |
undead lab virtual reality survival horror game / |
Statement of responsibility, etc. |
Calvin John C. Aviso, Nathan Jeanne L. Embelino, Anna Marie Q. Emperado, Arjodeliza L. Fausto, Rel C. Lagardea, Joriz S. Macalipay, Cate Nicole S. Mongcopa and Jessebel B. Nemenzo. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Dumaguete City : |
Name of publisher, distributor, etc. |
Foundation University, |
Date of publication, distribution, etc. |
2019. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
vi, 45 leaves : |
Other physical details |
ill (col.) |
Dimensions |
275 cm. |
502 ## - DISSERTATION, THESIS NOTE |
Linkage |
Thesis Undergraduate (BS Information Technology) -- Foundation University, 2019 |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographical references and appendices. |
520 ## - ABSTRACT, SUMMARY, ETC. |
Abstract, Summary, etc. |
Virtual reality gaming is where a person can experience being in three-dimensional environment and interact with that environment during a game. In this Project, we propose the detailed development and implementation of a virtual regality game which we called "Joe Stranded: Undead Lab" with survival horror as its genre. The main Purpose of this particular project is to know the teams uses low-end games assets. With the use of virtual reality technology, Learners will experience a High level of immersion and an intense sense of presence in virtual environment. To develop the VR game project, The developer will use a blender, Adobe Illustration CC 2019, Mixamo, DreamPlan Home Design, Wondershare Filmora 8 and Unity 3D. The researcher are using Unity written in C# and the player will using Virtual Reality (VR) HTC Vive controller to play the game. Since many related studies with the integration of virtual reality in education have shown promising result, , this suggests that the proposed game project may led to positive result as well. Based on the final outcome and testing of the project, the researchers concludes that learners will become more engaged in learning and willingness to pursue on making their desired 3D Virtual games through the use of HTC Vive. This project gives an insight in to the different aspects of game development to the researchers.<br/><br/>Keywords: Virtual Reality, Survival Horror |
521 ## - TARGET AUDIENCE NOTE |
Target audience note |
Bachelor Of Science in Information Technology |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Source of heading or term |
LC |
Topical term or geographic name entry element |
Video games |
9 (RLIN) |
8303 |
658 ## - INDEX TERM--CURRICULUM OBJECTIVE |
Main curriculum objective |
Capstone 2 |
Subordinate curriculum objective |
Information Technology, Bachelor of Science |
Curriculum code |
IT 414 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
a Virtual reality |
9 (RLIN) |
8304 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Video games |v Fiction. |
9 (RLIN) |
8305 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Video games |v Juvenile fiction. |
9 (RLIN) |
8306 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Survival |
9 (RLIN) |
8307 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Horror Game |
9 (RLIN) |
8308 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Undead lab |
9 (RLIN) |
8309 |
690 ## - LOCAL SUBJECT ADDED ENTRY--TOPICAL TERM (OCLC, RLIN) |
Source of heading or term |
FU |
Topical term or geographic name as entry element |
Joe Stranded |
9 (RLIN) |
8310 |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Embelino, Nathan Jeanne L. |
Dates associated with a name |
co-author |
Relator term |
Emperado, Anna Marie Q. |
Fuller form of name |
co-author |
9 (RLIN) |
7577 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Library of Congress Classification |
Koha item type |
Capstone |
Call number prefix |
LG 221 D35 C66 A5 I54 .2019 AV958 |
Classification part |
LG 221 D35 C66 |
Item part |
A5 I54 2019 Av56 |